Thursday 4 September 2014

The Portland Engraving project - Day 4


Day 4

Into the deep…….

With the arm already stoned out, we now have a depth to work from. All the other depths in his body will relate to it. The shoulder will have to be deeper than the arm, the torso too and from that to the head via the neck and down into the legs and so on. You need to take a lot of glass out to give the torso depth and substance - use a large wheel with rounded profile. Because our guy is turned slightly, we need to go a little deeper on his right side, the side that is closer to us. Onto this initial depth we’ll model out a rib-cage, six-pack, pelvis and hips, later adding pecks, collar bones etc. until we have a workable body. You can draw these on the ‘grey’ glass now with a hard pencil (3H). Remember, all the depths are related – the nearer shoulder (his right) should be deeper.

In terms of initial modelling with diamond/stone wheels, his legs present our first real hurdle. Let’s focus on his left leg which is further away and therefore should be shallower. It needs to be fully modelled out before we start the other leg. Just as we carved the muscle depths in the arm, the same idea applies to the leg. The upper thigh and calf muscles are more prominent and should have some definition/depth. The same wheel should suffice to carve out the substance of the leg. The right leg, when cut deeper than the left will appear to be in front of the left. Carve out an initial depth then add muscle definition.  Using whatever stone or diamond wheels you have continue to add substance, weight, depth, definition or detail to the figure until your happy with it.
‘Cut the shape - shape the cut’
The profile of any wheel determines what shape cut it will make; rounded profile = rounded cut, flat profile = flat cut; it’s not rocket science! Let’s look at that round wheel for a second. What if I was to feed the glass under the wheel at an angle? The resulting cut would be more of an oval profile rather than the rounded shape the wheel actually is. We’ve moved from carving according to the wheel profile to the wheel silhouette……..read that again. Now, think about the form you are trying to engrave and ‘cut the shape’. Sliding and manoeuvring the wheel around within that cut will shape it. If you can grasp that, go straight to the top of the class.  

Stone the body, engrave the clothes
Consider this, no matter how well you engrave clothes, they will never ‘hang’ properly if there isn’t a body underneath. Getting the right depths into a figure will make dressing it far easier. Getting the wrong depths will make it look like the clothes are still on the hanger! When you are doing folds and creases in material, your wheel will have to follow the contours of the depths. 

Today’s Tip - Use the plasticine to make a cast of your work – it can help to see your depths. 

 

Meet the Engraver 3. Mr. Shallow

This guy is a talented and knowledgeable Engraver; he’s worked out every trick and shortcut you can imagine. He can do but avoids ‘depths’ (which is the cornerstone of intaglio engraving). If he engraved a footballer for example, the ball would be more like a dinner-plate than sphere, perfectly round but ‘flat’. He finishes the circle first, it’s done in 4/5 swift arcs and is round but is almost a shadow. 

Lessons – if it’s worth doing, then do it properly. Commitment (read depth) is key.

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